July 20, 2006

Gulf Games - Day 1

by Ed Rozmiarek

Wednesday was the official start of Gulf Games 18. Lots of fun and good times seeing people we had not seen in a year or more. And the gaming was pretty good too. I got in eight games, four new ones and four repeats. Highlights for today included a game of Hacienda on Leon Hendee's homemade board. It was a very nice board and after a couple more tweeks should be ready for prime time. I'm going to need to get a copy of the files once he is done. The late night game of Thingamajig with Sheldon Smith, Elaine and Chris Lohroff, Craig Berg and James Miller was a hoot. We just kept playing until it was time for the younger kids to leave the game room. When the chips ran out we just threw more chips in to keep the game running. This is yet anouther game that falls flat with our home group and I only get to play it here.

One interesting change from previous Gulf Games is our reaction to new games. During our first Gulf Games four years ago, when we were still fairly fresh into the hobby, our "buy" list kept growing each day. We'd play a new game and onto the list the game would go if we liked it. Susan and I are putting much more thought into what we are going to buy. So, the only thing that I played on Wednesday that is going to go on the "maybe buy" list is Hart au der Grenze. It was cute and with the right people can be fun. The group I played with was very fun. My group at home is very much into "serious" games right now and I'm not sure they would get into the right frame of mind to roleplay that game. I was able to cross off Aquadukt and Mykerinos and Susan crossed off Rum and Pirates. Although, I think Tempus will make the cut as Susan got to play it second time (the first being at BGG.CON) and gave it a thumbs up.

I have uploaded pictures from Wednesday to the Gulf Games 18 picture album. Sorry, no captions this morning as I'm off to play more games downstairs.

Posted by Ed Rozmiarek at July 20, 2006 8:46 AM


It was great spending some time with y'all at Gulf Games, and I really enjoyed out marathon game of Kings & Castles.

Thingamajig just doesn't do it for me. I played a late-night session with some very fun folks on Saturday evening, and wasn't pleased at all. Folks in the group were giving "cryptic" clues, which I could not decipher. I grew increasingly frustrated. Not my style of game.

Posted by: Greg Schloesser on July 31, 2006 2:55 PM
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